AI landing by Heli BY ENIGX



 

Description:

The script orders the landing of AI units via a helicopter on markers placed on the map from editor.

 

Features:

- Selection of heli and infantry units

- Routes for helicopter placed on map from editor

- Units, once landed, can move to specific waypoints route

- Heli can flies away to a cancellation marker on map or stay in landing position

- Multiple helicopters and units transportation

- Selection of random routes, heli and units

- SP and MP compatible

 

Installation / Usage:

Place markers on map from editor to identify waypoints for heli and infantry routes.

Extract files and copy \AILandByHeli folder into mission folder.

Open AILandByHeli_OpenMe.sqf to define parameters for the heli transport and landing.

Activate it by trigger or Ace self interaction menu (code and details included)

Detailed steps in AILandByHeli_OpenMe.sqf.

Mission example included in zip archive.

 

Notes:

Tested in SP. Not tested in MP yet, but it should work without any problems.

 

Credits & Thanks:

-

 

License / Disclaimer:

AI Landing by Heli is free for use. Wherever possible, please keep it as it is. Have fun with it. 

 

Changelog:

First official version 1.0

 

  

COMMENTS

If you have comments please use the specific BI forum page.

 

  

Download
AI landing by Heli
AI_Landing_By_Heli_V1.0.zip
Compressed Archive in ZIP Format 15.6 KB

 

If you are interested, HERE you can download a document with a collection of procedures and scripts useful for an Arma 3 mission maker. 

IT IS COINCEIVED AND WRITTEN IN ITALIAN. SO TAKE IT AS IT IS.