AI landing by Heli BY ENIGX
Description:
The script orders the landing of AI units via a helicopter on markers placed on the map from editor.
Features:
- Selection of heli and infantry units
- Routes for helicopter placed on map from editor
- Units, once landed, can move to specific waypoints route
- Heli can flies away to a cancellation marker on map or stay in landing position
- Multiple helicopters and units transportation
- Selection of random routes, heli and units
- SP and MP compatible
Installation / Usage:
Place markers on map from editor to identify waypoints for heli and infantry routes.
Extract files and copy \AILandByHeli folder into mission folder.
Open AILandByHeli_OpenMe.sqf to define parameters for the heli transport and landing.
Activate it by trigger or Ace self interaction menu (code and details included)
Detailed steps in AILandByHeli_OpenMe.sqf.
Mission example included in zip archive.
Notes:
Tested in SP. Not tested in MP yet, but it should work without any problems.
Credits & Thanks:
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License / Disclaimer:
AI Landing by Heli is free for use. Wherever possible, please keep it as it is. Have fun with it.
Changelog:
First official version 1.0
COMMENTS
If you have comments please use the specific BI forum page.
If you are interested, HERE you can download a document with a collection of procedures and scripts useful for an Arma 3 mission maker.
IT IS COINCEIVED AND WRITTEN IN ITALIAN. SO TAKE IT AS IT IS.
If interested, hereafter a complete list of my scripts with links: